The radicalisation challenge on gaming and gaming-adjacent platforms
4 October 2023
Published by VOX Pol
Online gaming
As one of the fastest growing entertainment sectors in the world, online video gaming has garnered far more attention of late – both positive and negative. In light of the exploitation of gaming and gaming-adjacent platforms by (violent) extremist actors and the gamification of violent extremism, there continues to be increasing concerns over threats of radicalisation via video gaming, especially the targeting of young gamers. Across the European Union, albeit globally as well, policymakers have grappled with a new set of counterterrorism and extremism challenges gaming presents.